Well, after a couple of days improving some things finally here is the until now best version of SurfaceImage ;)
The new features are:
* Local and remote images (except BufferedImage's) are loaded in a separate thread.
* Remote images are cached on disk, to avoid network overhead.
* Added a 'setSector' method to change the image sector position.
You can find the source code here.
Sunday, November 18, 2007
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