textureData = TextureIO.newTextureData(iconStream, false, null);
(mipmap option set to 'false')
textureData = TextureIO.newTextureData(iconStream, true, null);
(mipmap option set to 'true')
All three are PNG images.
Following Ken answer I report it as a possible JOGL bug.
2 comments:
Hi,
I am getting the same exact problem (blank textures) for our project World Wind Geo http://code.google.com/p/worldwindrcp/
Thanks for finding the answer. You just saved me a lot of headaches.
Vladimir
Hi, sharky.
Currently I have opened a bug in JOGL project. Ken has suggested me to run a jogl-demo test with textures to find the problem, but I need more free time to do so. I hope to test it tomorrow.
Post a Comment